Ivan Arellano Maurizi
  • Portfolio
  • LinkedIn
  • Github

maya

A collection of 2 posts
Porsche Cayman, made with Maya
portfolio

Porsche Cayman, made with Maya

This is a rendering of a 3D model I made. I gained deeper skills in Autodesk Maya while being challenged to model larger smooth surfaces. I was more experienced with starting a model using polygonal meshes, like a cube or a plane, but I didn't want to manage
16 Jul 2017 1 min read
Maya viewport shader, made with CgFX
portfolio

Maya viewport shader, made with CgFX

View source code on Github I started this project to learn more about video game graphics and how it fits within the art pipeline. I thought the best way to discover these technical art intricacies would be to start in a 3D modeling program in which artists spend a lot
16 Jan 2017 3 min read
Page 1 of 1
Ivan Arellano Maurizi © 2025
  • Scroll to top
Powered by Ghost