Ivan Arellano
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graphics

A collection of 2 posts

portfolio

Porsche Cayman 3D Model

My very own luxury car. I created this with the following tools and techniques: Autodesk Maya to 3D model and convert NURBS surfaces to polygon meshes Mental Ray rendering with final gathering and

Ivan Arellano Ivan Arellano
portfolio

BFS 2500

I started this project to learn more about video game graphics and how it fits within the art pipeline. I thought the best way to discover these technical art intricacies would be to start in a 3D modeling program.

Ivan Arellano Ivan Arellano
Ivan Arellano © 2022
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